Advocating is a Little Like Jumanji

Using board game metaphors, the post describes parents’ advocacy for gifted education as strategic and challenging: institutional policies and procedures can obstruct individual families, students risk boredom or reprimand, and coordinated groups of informed parents often achieve better outcomes by combining resources, experience and persistence to effect change.

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For parents, the advocacy process in gifted education is like a board game. It involves strategy, creativity, perseverance and a little bit of luck. Parents, well-intentioned but naïve, think this journey should be like Candy Land.

In one corner is the educational ‘system’ (or its representatives). Teachers teach the curriculum to the whole class. This is no Trivial Pursuit. Policies, procedures, real and perceived, create a Labyrinth. States, school districts, schools, principals and teachers are evaluated on how well their students perform on whatever ‘high stakes’ test is required. If a parent asks for a child to be given more advanced reading, or to accelerate their child’s math lessons, often the answer is “Sorry.” These parents are considered Busy Bodies who need to be Torpedoed. Administrators seem more interested in preserving ‘the system’ than in meeting the needs of the student. Sometimes there are no State requirements that the schools must accommodate gifted students. As the game advances, it morphs into Battleship, navigating uncharted territory while trying to avoid pitfalls.

In another corner is the parent/caregiver/advocate. Functioning from the perspective of N=1, it is relatively easy for the Monopoly of a public school system to put up various barriers to frustrate the parent. Parent-advocates must Acquire knowledge about policies, procedures. Getting information can be a Cakewalk, or can Boggle the mind. Often parent-advocates must adopt different communication styles, and not create an Outburst. Blunders, once made, are difficult to repair. Parents sometimes get referred to other departments in an effort to Pass the Bomb.

In another corner resides the child/student. Sometimes aware, sometimes not, of the not so Funny Business going on between the other two corners. To an informed, objective observer (if such an entity exists) the child is spending too much time watching other children learn, and there are consequences. The child is complaining about being “bored” or starts acting out. It becomes a Risk to show what they know because either the teacher or other classmates rebuke, embarrass them. How can the child be Sorry for wanting to learn? After all, in The Game of Life there is an expectation that if one wants to learn, one goes to school. Maybe this is The Wrong Game?

But there is another corner – the corner of N=many, of the kindred spirits. When N=many, the reaction of the school administration can shift. It is more difficult to ignore a group of informed, thoughtful parents. Many have had the same concerns, unaware or afraid to mention them. Some have traveled the path before. Mobilizing many takes a commitment, in my experience, really not that much more energy than is required to follow the path of N=1. The coordination, teamwork, fellowship provides support, reinforcement and resources. When kindred spirits combine to achieve a common objective, the task becomes less intimidating. After all, this approach is what allowed the children to conquer Jumanji!

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